can neo4all standalone config.cfg add editing controls? - Версия для печати +- DC-SWAT Forum (http://www.dc-swat.ru/forum) +-- Форум: Sega Dreamcast (/forum-2.html) +--- Форум: English section (/forum-29.html) +--- Тема: can neo4all standalone config.cfg add editing controls? (/thread-3613.html) |
can neo4all standalone config.cfg add editing controls? - aldair - 01.08.2019 15:12 RE: can neo4all standalone config.cfg add editing controls? - megavolt85 - 01.08.2019 17:17 use normal text editor geany, akelpad, etc RE: can neo4all standalone config.cfg add editing controls? - aldair - 01.08.2019 19:21 (01.08.2019 17:17)megavolt85 писал(а): use normal text editorNow how do I make the controls commands using text in config.cfg? # Sound: OFF / ON (default) sound=on # Accurate (synchonized CPUs): ON / OFF (default) accurate=off # CDDA: OFF / ON (default) cdda=off # Frameskip: 0..9 or auto (default) frameSkip=auto # M68K CPU clock, default=12000000 (12 MHz). m68k=12000000 # Z80 CPU clock, default=4000000 (4 MHz). z80=4000000 (01.08.2019 17:17)megavolt85 писал(а): use normal text editorconfig.cfg # Sound: OFF / ON (default) sound=on # Accurate (synchonized CPUs): ON / OFF (default) accurate=ON # CDDA: OFF / ON (default) cdda=ON # Frameskip: 0..9 or auto (default) frameSkip=0 # M68K CPU clock, default=12000000 (12 MHz). m68k=12000000 # Z80 CPU clock, default=4000000 (4 MHz). z80=4000000 RE: can neo4all standalone config.cfg add editing controls? - megavolt85 - 01.08.2019 19:52 Код: if (!strcmp(buf,"FRAMESKIP")) FRAMESKIP M68K Z80 REGION SOUND ACCURATE CDDA it's all what you can change RE: can neo4all standalone config.cfg add editing controls? - aldair - 02.08.2019 10:57 (01.08.2019 19:52)megavolt85 писал(а):But can it be modified in neo4all rc4 source code? Dreamcast joystick is great, I wanted more button options in the emulator! RE: can neo4all standalone config.cfg add editing controls? - megavolt85 - 02.08.2019 13:35 rc4 source code don't build with new KOS RE: can neo4all standalone config.cfg add editing controls? - aldair - 02.08.2019 15:09 (02.08.2019 13:35)megavolt85 писал(а): rc4 source code don't build with new KOSOK! But can you make it 100% compatible with GDemu? With game loaded it freezes back to the neo4all rc3 and rc4 emulator menu, the others is 100% GDEMU compatible. RE: can neo4all standalone config.cfg add editing controls? - megavolt85 - 02.08.2019 17:06 it is not interesting to me RE: can neo4all standalone config.cfg add editing controls? - aldair - 02.08.2019 20:39 (02.08.2019 17:06)megavolt85 писал(а): it is not interesting to meok |