(14.01.2026 09:43)SWAT писал(а): (14.01.2026 04:28)RetromanX писал(а): *EDIT*
I just saw your message: adpcm is for the SD serial port.
So, any game whose audio I convert with raw2adpcm will only work if I play it on the SD card via the serial port?
In theory, the serial port is slower than the IDE mod, right?
So, the games with CDDA should have run smoothly without audio stuttering, shouldn't they?
You don't need to convert audio tracks if you play on SATA/IDE. Just optimize .bin tracks or download already optimized here:
http://www.dc-swat.ru/forum/thread-3851.html
Also you need to use latest DreamShell 4.0.3 for this game.
Thanks for the reply, I downloaded the version from the link you sent me, it's still the same as the version I downloaded and optimized before trying to convert the audio tracks. The game runs, but the audio stutters; in fact, all CDDA games have slight hiccups. It's not just this one; the soundtracks of games other than this CDDA play perfectly.
I'm using the latest version, 4.0.3.
I tried the conversion because I read that games with CDDA have this problem because the soundtrack files are too large for the Dreamcast to load, something along those lines.