I'm hoping that it will just work the same as Dreamshell, so will use "SD-ISO's" for now. (but much faster loading times, without the stuttering in some games).
Most of the retail games seem to use the BIOS syscalls, so as SWAT said, it was fortunate that he was able to add his Dreamshell code to the BIOS and still allow booting of retail games.
I'm not sure if it will be easy to get it to boot directly from CF / HDD from the original BIOS calls though?
Yes, I really must try more projects with the ARM chips. I've always used PIC or AVR chips, but you can get MUCH better performance from ARM processors.
There are a few Arduino style boards with ARM on them now, and there are also some fantastic boards from Olimex with far better features than the Arduino (80MHz / USB bootloader etc.)
Definitely need a board with both ARM and FPGA for a nice dev board though (for GD Emu projects etc.).
Strange to think that the ARM chip was first developed by the people at Acorn Computers many years ago (Steve Furber / Sophie Wilson).
There are apparently more ARM chips in devices Worldwide now than any other processor. More than about 90% of iPhones / iPads / Android devices use them!
btw, I just got direct HDMI output working from the Gamecube last night! (with a few minor issues)
I should be able to apply this to the DC, and most other consoles where the digital signals are available....
http://www.gc-forever.com/forums/viewtop...966#p17966
OzOnE.