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Dreamcast GDI Compatibility List
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Zimada Не на форуме
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Сообщение: #361
RE: Dreamcast GDI Compatibility List
Guys, guest what?
Two weeks a go i starting read all your posts from Dragoncity, about loading speed issues of presets, about covers for folders with games, and other posts… and try "REZ" that marked as "not working at all"… And found some VERY WEIRD thing.

REZ is actual WORK on my Dreamcast from HDD!

But how, you ask me? "Simple!" )))
You need start (with no luck of course) optimized GDI image of "REZ (EU)" TREE times after you turn on power of your HDD, with strange settings in "preset" without save this settings as preset.
And in fourth time when you start the REZ with all this settings it START without any problems!

REZ (EU) - WORK! (but with weird sequences of steps!)
1st step - Start optimized GDI image of disk with this settings:
Use DMA - marked
Emulate async read - unmarked the "true" box (it's very imported!)
Fast boot - marked
Load memory - 0x8C004000
Emulate CDDA - unmarked
Save as preset - unmarked
2nd step - Repeat "1st step" 3 times! (when console is stuck just turn off your console and then turn it on again. Not turn off HDD!)
3th step - Repeat "1st step" in fourth time and VOILA! IT WORK!!!
WITH SOUND AND MUSIC, AND ALL THIS CRAZY COLORFUL VECTOR SHIT! ))))

Somebody may answer "WHY?!"

My setup (if it's important):
PAL Dreamcast with region mode and piggybacking EPROM chip.
Region set as JP (JP, NTSC, lang - JP)
BIOS - boot_loader_unlock_G1_IGR_dbs.bios
IDE MOD with HDD (Seagate Barracuda 7200 MODEL: ST3200822A)
RGB SCART CABLE (hand made)
Dreamshell 4.0 RC4 from first release (without "GD-Play" and "Cover for folder in PNG")

And little list of other working games:
Death Crimson OX (US) - WORK! (With gamepads and InterAct StarFire LightBlaster Light guns)
Use DMA - marked
Emulate async read - marked
Emulate CDDA - marked
Fast boot - unmarked
Boot mode - Direct
Loader memory - 0x8C000100

SEGA Smash Pack Vol. 1 (US) - WORK! (all games besides "Virtua Cop 2". It's WinCE Game)
Use DMA - unmarked
Emulate async read - marked as "none"
Emulate CDDA - unmarked
Fast boot - marked
Boot mode - Direct
Loader memory - 0x8C000100

Twinkle Star Sprites (JP)
Use DMA - marked
Emulate async read - 8
Emulate CDDA - unmarked
Fast boot - marked
Boot mode - Direct
Loader memory - 0x8C004000
(Последний раз сообщение было отредактировано 23.11.2016 в 21:59, отредактировал пользователь Zimada.)
23.11.2016 21:39
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RE: Dreamcast GDI Compatibility List - Zimada - 23.11.2016 21:39

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