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Dreamcast GDI Compatibility List
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Turbokat Не на форуме
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Сообщение: #643
RE: Dreamcast GDI Compatibility List
Conducted more tests today, I need to make a correction from earlier for Vigilante 8 2nd Offense. I thought that the game froze in only Arcade Mode when you try to move on after the stage is completed. Turns out ALL modes including Survival Mode freezes during exit/continue. Discovered this while playing the first stage of Chessy Blues Quest Mode (ice stage) and the dumpster character in Survival Mode on the Arizona stage.

This game is unplayable with the exception of the first stage for any mode.

(28.05.2017 14:33)fafadou писал(а):  as deep fighter and guilty gear vigilante 8 seems to be better with sd card for cdda even if the rate of serial port is too slow.
I try with my sdcard to confirm that -> ok in my system, but as always FMVs lag because of serial port.

When there are too much cdda tracks it's too hard for dreamshell to play it with hdd...
For me, we have at least 4 wheel thunder, vigilant 8 2nd offense, deep fighter, guilty gear, kao the kangaroo and probably others concerned (like sturmwind for name a homebrew) by this problem.

The game kao the kagaroo with those 54 cdda tracks ; it's too difficult for all devices ^^

We have identified this problem, hope the next update will correct this. It will increase a lot the compatibily list.

What do you mean those games are faster with the SD card? Are you saying the music isn't scratchy and won't cut off in Guilty Gear X & that Vigilante 8 doesn't freeze when exiting a stage or changing backround music?

How slow would you say are FMV's are when using the SD card in DC's sluggish serial port? A framerate jitter here or there, or does it make FMV's in games like Vigilante unwatchable?

(28.05.2017 19:43)pcwzrd13 писал(а):  Some updates:

Games now marked as working:
- Hydro Thunder works but not via VGA. The screen still flickers a bit on the menu but stops after the game starts.
- Sword of the Berserk works. You have to press Start during the black screens when loading the game or it will just stay black forever.
- Test Drive 6 is fully working with Async 2 (wouldn't load the garage with default).

Observations:
- I got Soul Calibur to work via 0x8c004000 with Async 16 but it froze when starting a match and had some strange graphical glitches. Even stranger, I haven't gotten the game to boot since, even with the exact same settings.

Yeah, from what I from what I understand Soul Calibur may as well be Shenmue 1 that thing refuses to work using any normal method. Short of a CF Card with IDE adapter it's impossible. Good to hear about the other 3 games, loves me some Hydro Thunder!

Bingooooooo!!
(Последний раз сообщение было отредактировано 29.05.2017 в 00:37, отредактировал пользователь Turbokat.)
29.05.2017 00:10
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RE: Dreamcast GDI Compatibility List - Turbokat - 29.05.2017 00:10

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