(21.08.2026 00:33)whschimmel писал(а): Ok SWAT,
Thank you for the answer, I have found out why Dreamshell wasn't starting:
The Main App is "Launch App", this cannot run some shortcuts I have made.
When I open Dreamshell Settings and change Startup application and Main application to Main (instead of Launch App) I can run my shortcuts.
Shortcut XML contains:
Код:
<?xml version="1.0" encoding="UTF-8"?>
<app name="RetroDream 3" version="1.0" icon="cover.png">
<resources>
<module src="../../modules/minilzo.klf" />
<module src="../../modules/isofs.klf" />
<module src="../../modules/isoldr.klf" />
<script type="text/lua" src="./lua/main.lua" />
<font src="../../fonts/ttf/arial_lite.ttf" type="ttf" size="16" name="arial" />
<image src="./images/back.jpg" name="back" />
<image src="./images/play.png" name="play" />
<image src="./images/exit.png" name="exit" />
</resources>
<body x="0" y="0" width="640" height="480" background="back">
<input type="button"
onclick="console:exec -b -f /sd/DS/apps/RetroDream3/retrodream.bin"
normal="play" highlight="play" pressed="play" disabled="play"
x="440" y="280" width="200" height="100" name="playbut" />
<input type="button"
onclick="console:app -o -n Main"
normal="exit" highlight="exit" pressed="exit" disabled="exit"
x="440" y="380" width="200" height="100" name="exitbut" />
</body>
</app>
Any way to make the shortcuts compatible with the "Launch App"?
This isn't a shortcut, it's a mini-app. It should work. Most likely, your icon is just the wrong size; you need to make it 64x64 (or 128, 256, 512). You probably still have the old DreamShell 4.0.0 Beta/RC variants which had 48x48. It's too low even for Main app, it just scaled it, but Launch App can't do that since it hardware rendered and icons used as textures.