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ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5
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fafadou Не на форуме
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Сообщение: #323
RE: ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5
(28.03.2023 06:46)SWAT писал(а):  
(28.03.2023 02:37)pcwzrd13 писал(а):  Just did some more testing with UT and found out something interesting. The game now boots with default settings (DMA & TMU2) and when I boot it that way, the music plays perfectly and there are no graphical glitches! Only issue is that the sound effects don't work. I tried changing some other settings but always the same result, plays perfect with music but no sound effects. Using either of the SQ settings will result in the texture glitches.

Even more interesting: MagForce Racing has the same texture glitches when using SQ. They both appear to have the same issue with SQ.

Looks like this games uses SQ for texture loading from main RAM to VRAM.
Seems I should check it before owning SQ, I'll try to fix it.
UT always boot with DMA in CDDA, the main issue this is broke sound effects that why we should use SQ in this game. This is also happen in Millenium Soldier.

In order to avoid texture issue with millenium soldier I boot the game without dma and I reduce the sync. May it can help for UT too.

(28.03.2023 07:18)SWAT писал(а):  Hmm maybe you just use mono sound for DC? Because the main issue for distortions it's a PAN changing for channels every time by game code. I can even more reduce distortions as you get in old loaders, but the PAN for both stereo channels will be on Right channel in this games. But will plays smooth.
So in mono mode distortions can be much less. It's not lost for Left channel, AICA mixed both to one Right channel. Maybe I should add setting for it, seems it can be usefull if I'm not wrong in main idea.
I'm still in stereo and with the same television. I'm pretty sure Huh

(28.03.2023 07:18)SWAT писал(а):  4x4 evo :
CDDA there works up to end of track and in old loaders I think. I tried DMA+DMA, DMA+SQ, PIO+SQ, PIO+DMA it's not help.
Oh damn... Sad

(28.03.2023 07:18)SWAT писал(а):  
(27.03.2023 20:54)fafadou писал(а):  Only wince games are reluctant I don't try yet super runabout that have black screen with previous loaders with cdda.

I test Super Runabout, it's boot and CDDA playing perfect (also music so cool), but it's freeze on mission loading. Very disappointing. I still need fix WinCE games.

Ok I'll focus on wince too, now, each as I can.

(28.03.2023 07:18)SWAT писал(а):  
(27.03.2023 20:54)fafadou писал(а):  We still have skies of arcadia intro issue, you may change something since 0.6.11_se loader for datas ?

Too many, it's impossible to get back because it also uses oldest compiler versions.
Just so you know, with version 12 of GCC (and each version reduced size of binary), the size of the Extended loader (IRQ+CDDA, without additional features, it's a default CDDA loader) ran into a limit 32KB (with params and offsets), less than 50 bytes remained. In next time I should remove something before add new one to this loader type. Or add to the Full loader only.
Ok thanks for explain Smile

(28.03.2023 07:18)SWAT писал(а):  
(27.03.2023 20:54)fafadou писал(а):  Like RC3 loader for sturmwind, sometimes something good happen to skill guys as you Smile

That's right, it's just a happy, random coincidence, like the work of WinCE in 0.6.0 in general. Because it's totally wrong emulates syscalls, so bad that it worked in an unexpected way and I can't reproduce it with GCC 12, I tried.

Ah ok I understand better now, why you don't keep the 0.6.11 data core and add cdda improvements. I guess it's not possible to get back to gcc 7.1 and add the gcc 12 improvements Big Grin

New tests :
cdda with homebrew still work, I'm building a new neo geo build for checking. I don't try shadow gangs yet.

zia : must change the memory preset to the next lower one Smile

sturmwind, the second video skip and the loading for level doesn't boot, like super runabot ? Need more tests.

the flinstones : now freeze after langage selection.

Kao : I don't have the beautiful result as you, strange, but it's ok

millenium soldier : in order to avoid the textures issues in first level, I preset the lower sync and now it's good. With 0.6.0 loader for soulcalibur, we must choose sync 7. Need more test here too Smile

specs ops 2 : the game is slower and we still can't shoot.

putyo puyo 4 : the musics are almost good but now the voices have echo like if we are in a church.
28.03.2023 12:47
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RE: ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5 - fafadou - 28.03.2023 12:47

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